Introduction In this tutorial I will go through my usual workflow with simple steps (trying to make it as simple as possible), to build a scene from preparation phase of the project (Pre-Pro) to the final render. As usual, I’m using... (Continue reading)
Introduction In this tutorial, we will make a 3D model building from still images (non-orthographic). We can very easily make a 3D model if we have any information on the measurements. For the first step, we will examine the minimum reference... (Continue reading)
Software Used: 3dsmax Introduction The aim of this tutorial is to model a pillow. This model would be created with simple and easy steps. At the end of this tutorial you will be able to create a pillow as in image below.... (Continue reading)
Software Used: Autodesk 3ds Max Introduction Imagine that we are drawing a building with a big area and open atriums going though each level and we also need to draw the railings. The basic way is just to create an object and... (Continue reading)
Here are a few tips to quickly making a stream of flowing lava. I hope somebody out there can use it.Start by making a box like this. You will need to make it large enough to contain all the lava... (Continue reading)
Step 1 I used two images from 3d.sk to model the base mesh more accurately. I drew 2 planes, one from the frontal view-point and one from the left view-point. With the exact same length and width as the original photos,... (Continue reading)
Here I will tell you about 3dsmax 3dmodel 3d wrestling ring tutorial I have used following techniques shown below in this 3ds max tutorial. [1]-First of all you will press (ctrl +N) now you will see the new window is open Click on... (Continue reading)
Introduction The following article isn’t intended to be a tutorial as such but rather a focused ‘making of’ during which I will attempt to explain a lot of my working practices and techniques. I’m going to illustrate this with Videos and... (Continue reading)
In 3D graphics cell shading (also called cartoon shading or toon shading) means a material / rendering method that produces a result that looks like a hand drawn picture. The purpose of cell shading is to create a rendering that... (Continue reading)
In this tutorial you create a simple 3D chain like the one in picture 1 by using cone objects in 3D Studio MAX. (Create > Standard Primitives > Cone) Picture 1. This tutorial goes through creation of a 3D chain in... (Continue reading)